Fanatic Stealth Action was always meant to be solely a learning experience and development
lasted about three months. As my first Unreal Engine project it was a valuable learning experience even if it
was never meant to be finished.
It does however have a proper win and lose condition and pause/exit game menu, even if the whole experience is only about 2 minutes long.
Disclaimer: I did not create the art assets seen in this project (except for the church benches).