The models were all done in Blender from the ground up using photos I made as guides. Some of the decor, like the faces and the crest and
ornaments on the lamp post were mostly sculpted and then baked onto lower poly meshes in Substance Painter. The UV maps where also done by hand to maximize texture resolution.
The stone materials were all done using Substance Painter, whereas the cobble and brick materials where done using Substance Designer.










